#902 - Option to ignore MHDT conflicts when using Very Quick Show Conflicts (use -IgnoreWorldMHDT parameter).#901 - "Unhide all." option in column context menu.#827 - Allow SSEEdit to Minimize during processing.(found by developer) - Need to force InternalEdit for AfterSet handlers.(reported on Discord) - loading a masterless file alone can crash 圎dit if it contains references to hardcoded records.(reported on Discord) - saving a file without changes could discard previously queued saves for that file, resulting in data loss.
#946 - GetNewFormID only allows 0 argument when it needs IwbFile as the input.#919 - For REFR, Linked Rooms Count needs to be updated whenever the Linked Rooms are changed.#916 - DR displayed incorrectly in Armor and Armor Addons for F3/NV.#914 - RNAM subrecord of INFO needs to be treated as case sensitive.#912 - TES4Edit crashes when trying to load Nehrim.esm.#909 - 圎dit should double apostrophes in generated LOOT masterlist entry names.#894 - Several RACE subrecords are not marked as required.#880 - Minor problem with double clicking during module selection.#886 - Crash by confirming add of no master.#875 - TES4Edit 4.0.3 not able to copy Magic Effect Records.#871 - Updates for Static Collections.#863 - FO4: DefaultObject forms (DFOB) should override via EditorID.#860 - tooltip always disappears after a second.#855 - After cleaning dlcnukaworld.esm, items in Nuka-Town market vanish.#853 - FNV - cleaning dead money master erases map geometry.#848 - Records with hardcoded FormIDs show as new records instead of overrides/injected.#823 - FO3: Anchorage.esm & PointLookout.esm need Mark Modified applied during QAC.#813 - Unknown field in Script Fragments decoded by Creation Kit error log.#803 - after cleaning, some new worldspaces from DLCs may not load their temporary records correctly.#792 - Flipped indexes in display of blocks and sub-blocks.#788 - For Oblivion Copy as overrides fails for MGEF.#777 - Unknown Map Marker TNAM value 59.